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Errores del ot

Errores del ot

#1 Errores del ot el Vie Dic 05, 2014 8:31 pm

bobon55


Miembro
Bueno hace poco e terminado mi proyecto de editar mi ot 10.1 y han quedado estos 7 errores que no me permiten abrir el ot, si alguien es voluntario a ayudarme diganme que archivo quieren que les muestre, o tambien pueden ayudarme por teamviewer, estos son los errores, gracias.

0*No se puede ingresar al ot por un error en el scrip
que se encuentra en data/creaturescrips/conectar.lua
1*No funciona el serverinfo.
2*Error yalahari "monster"
3*Error en la consola por el scrip de vip_doors.
4*Error chestsym scrip
5*Information no aparece en el centro de la pantalla
6*loteria da 100cc, tiene que  dar 20.

#2 Re: Errores del ot el Vie Dic 05, 2014 8:37 pm

Streamside


Aprendiz
y por qué, después de tantas veces que te lo he dicho, no copias los errores de consola aquí?
POR LA RE MJERDA

#3 Re: Errores del ot el Vie Dic 05, 2014 10:24 pm

bobon55


Miembro
[22:21:06.497] The Forgotten Server, version 0.3.7_SVN (Crying Damson)
[22:21:06.500] Compiled with Microsoft Visual C++ version 10.0 (x86_64: 0) at Au
g 24 2013, 10:39:51.
[22:21:06.505] A server developed by Elf, Talaturen, Dalkon, BeniS, Tryller and
Kornholijo.
[22:21:06.512] Visit our forum for updates, support and resources: [Tienes que estar registrado y conectado para ver este vínculo]
.net.

[22:21:06.514] >> Loading config (config.lua)
[22:21:06.517] > Opening logs
[22:21:06.518] > Using plaintext encryption
[22:21:06.699] >> Loading RSA key
[22:21:06.700] > Calculating dmp1, dmq1 and iqmp for RSA... done
[22:21:06.702] >> Starting SQL connection
[22:21:06.704] >> Running Database Manager
[22:21:06.722] > WARNING: You cannot switch from hashed passwords to plain text,
change back the passwordType in config.lua to the passwordType you were previou
sly using.
[22:21:06.728] >> Loading items (OTB)
[22:21:06.757] >> Loading items (XML)
[22:21:07.041] >> Loading groups
[22:21:07.044] >> Loading vocations
[22:21:07.047] >> Loading outfits
[22:21:07.070] >> Loading mounts
[22:21:07.073] >> Loading chat channels
[22:21:07.075] >> Loading script systems
[22:21:07.188] > Loading weapons... done.
[22:21:07.191] > Preparing weapons... done.
[22:21:08.627] > Loading spells... done.
[22:21:09.017] > Loading actions... [Error - LuaInterface::loadFile] data/action
s/scripts/chestsys.lua:21: '}' expected (to close '{' at line 1) near '['
[22:21:09.023] [Error - Event::checkScript] Cannot load script (data/actions/scr
ipts/chestsys.lua)
[22:21:09.026] data/actions/scripts/chestsys.lua:21: '}' expected (to close '{'
at line 1) near '['
[22:21:09.080] [Error - LuaInterface::loadFile] data/actions/scripts/vip_doors.l
ua:19: '' expected near 'end'
[22:21:09.084] [Error - Event::checkScript] Cannot load script (data/actions/scr
ipts/vip_doors.lua)
[22:21:09.089] data/actions/scripts/vip_doors.lua:19: '' expected near 'end
'
[22:21:13.224] done.
[22:21:14.734] > Loading talkactions... done.
[22:21:16.742] > Loading movements... done.
[22:21:17.044] > Loading creaturescripts... done.
[22:21:17.188] > Loading globalscripts... done.
[22:21:17.189] >> Loading mods...
[22:21:17.202] > Loading buypremium_command.xml... done.
[22:21:17.216] > Loading changender_command.xml... done.
[22:21:17.225] > Loading custommonsters.xml... done.
[22:21:17.302] > Loading customspells.xml... done.
[22:21:17.317] > Loading highscorebook.xml... done.
[22:21:17.331] > Loading remove_skull_white.xml... done.
[22:21:17.333] > 6 mods were loaded.
[22:21:17.335] >> Loading experience stages
[22:21:17.337] >> Loading quests
[22:21:17.341] >> Loading monsters
I/O warning : failed to load external entity "data/monster/yalahari.xml"
[22:21:17.395] [Warning - Monsters::loadMonster] Cannot load monster (Yalahari)
file (data/monster/yalahari.xml).
[22:21:17.399] Info: failed to load external entity "data/monster/yalahari.xml"


[22:21:17.853] >> Loading npcs
[22:21:17.856] >> Loading raids
[22:21:17.858] >> Loading map and spawns...
[22:21:18.346] > Map size: 2048x2048.
[22:21:18.348] > Map descriptions:
[22:21:18.349] "Saved with Remere's Map Editor 2.2"
[22:21:18.351] "Baiak Yurots 10.10 By LuizBaiak
[22:21:18.352] Recuse Imita├º├Áes."
[22:21:21.337] > Loading time: 3.477 seconds.
[22:21:21.505] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.507] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.509] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.511] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.513] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.515] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.517] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.519] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.521] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.523] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.525] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.526] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.528] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.657] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:21.706] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.282] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.285] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.287] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.290] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.292] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.295] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.297] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.299] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.301] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.303] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.305] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.307] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.308] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.310] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.314] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.316] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.317] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.319] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.321] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.323] [Spawn::addMonster] Cannot find "Yalahari"
[22:21:22.391] > Parsing time: 1.051 seconds.
[22:21:39.205] > Synchronization time: 16.812 seconds.
[22:21:39.217] > Unserialization time: 0.005 seconds.
[22:21:39.219] >> Checking world type... Open PvP
[22:21:39.224] >> Starting to dominate the world... done.
[22:21:39.227] >> Initializing game state and binding services...
[22:21:39.853] > Global IP address(es): 201.210.242.32
[22:21:39.861] > Local IP address(es): 201.210.235.7
[22:21:39.864] > Bound ports: 7171 7172
[22:21:39.866] >> Everything smells good, server is starting up...
[22:21:40.901] >> Venezuela OT 10.10 server Online!

> Broadcasted message: "Nuevos Comandos Venezuela OT 10.1 2015.!

COMANDOS PRINCIPALES:
!rank
!aol
!bless
!food
!topfrags
!glist e !glist 'Nombre de Guild'
!reloadsoft
!reloadfirewalker
!serverinfo
!spells
PARA LOS DEMAS COMANDOS DI: /commands
Disfruta de tu estadia en venezuela ot, invita a todos tus amigos, si encuentras
algun bug en el ot por favor comunicarse con ADM #1 o ADM #2.
".

"CUANDO INTENTO CONECTAR CON UN PLAYERSEA GOD CM O PLAYER, EQUIS SALE UN ERROR EN LA CONSOLA QUE NO SE PORQUE NO PUEDO COPIAR".

#4 Re: Errores del ot el Vie Dic 05, 2014 10:25 pm

carmona


Miembro
Tomale foto
:0

#5 Re: Errores del ot el Vie Dic 05, 2014 10:48 pm

bobon55


Miembro
[Tienes que estar registrado y conectado para ver este vínculo] escribió:Tomale foto
:0

ya logre solucionarlo, borrando el scrip pero no quedo como queria, lo que queria es que al conectar un player le apareciera cierto mensaje en la pantalla.

#6 Re: Errores del ot el Sáb Dic 06, 2014 2:40 am

OwNeR


Miembro
@bobon55

postea los scripts para ver que falla encontramos
y asi solucionarte los problemas

https://www.facebook.com/KileganOts/

#7 Re: Errores del ot el Sáb Dic 06, 2014 2:53 am

bobon55


Miembro
[Tienes que estar registrado y conectado para ver este vínculo] escribió:@bobon55

postea los scripts para ver que falla encontramos
y asi solucionarte los problemas


Scrip de server info

Código:
local config = {
  rateExperience = getConfigInfo('rateExperience'),
  rateSkill = getConfigInfo('rateSkill'),
  rateLoot = getConfigInfo('rateLoot'),
  rateMagic = getConfigInfo('rateMagic'),
  rateSpawn = getConfigInfo('rateSpawn'),
  protectionLevel = getConfigInfo('protectionLevel'),
  stages = getBooleanFromString(getConfigInfo('experienceStages'))
}

function onSay(cid, words, param, channel)
  local exp = config.rateExperience
  if(config.stages) then
     exp = getExperienceStage(getPlayerLevel(cid), getVocationInfo(getPlayerVocation(cid)).experienceMultiplier)
  end

  doPlayerPopupFYI(cid, "Server Information:\n\nExperience rate: x" .. exp .. "\nSkills rate: x" .. config.rateSkill .. "\nLoot rate: x" .. config.rateLoot .. "\nMagic rate: x" .. config.rateMagic .. "\nSpawns rate: x" .. config.rateSpawn .. "\nProtection level: " .. config.protectionLevel)
  return true
end
Talkations.xml

Código:
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
<talkaction log="yes" words="/downserver" access="5" event="script" value="shutdown.lua"/>
<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>

<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>

<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>

<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
<talkaction log="yes" words="/information" access="2" event="script" value="allinfo.lua"/>
<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>

<!-- Tutors -->
<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>

<!-- Players -->
<talkaction words="!frags;!kills" event="script" value="frags.lua"/>
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!pvp" event="script" value="pvp.lua"/>
<talkaction words="!q" event="script" value="money.lua"/>
<talkaction words="/commands" event="script" value="commands.lua"/>
       <talkaction words="!addon" event="script" value="addondoll.lua"/>
       <talkaction words="!vipdays;!buyvip;/checkvip;/delvip" script="systemvip.lua"/>
       <talkaction words="!aol" event="script" value="aol.lua"/>
       <talkaction words="!food" event="script" value="food.lua"/>
       <talkaction words="!buybless;/buybless;!bless;/bless" script="bless.lua" />
       <talkaction words="!glist" script="guildlist.lua"/>
       <talkaction words="!topfrags" script="topfrags.lua"/>
       <talkaction words="!cast;/cast" event="script" value="castSys.lua"/>
       <talkaction words="!mount" event="script" value="mountdoll.lua"/>
<talkaction words="!rank" script="cd.lua" />
       <talkaction words="!spells" event="script" value="spells.lua"/>
       <talkaction words="!task" script="task_complete.lua"/>
       <talkaction words="!serverinfo" event="script" value="serverinfo.lua"/>
       <talkaction words="!reloadfirewalker" event="script" value="firewalker.lua"/>
       <talkaction words="!reloadsoft" event="script" value="soft.lua"/>

<!-- Guilds -->
<talkaction words="!createguild" event="function" value="guildCreate"/>
<talkaction words="!joinguild" event="function" value="guildJoin"/>

<!-- Houses -->
<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>

<!-- (Deprecated) Redirect old '/' to '!' -->
<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>

<!-- Custom systems -->
<talkaction words="!notice" event="script" value="notice.lua"/>
<talkaction words="!service" event="script" value="Fragas.lua"/>
<talkaction words="!jail" script="Cadeia.lua"/>
<talkaction words="!unjail" script="Cadeia.lua"/>
<talkaction words="/jail" script="Cadeia.lua"/>
<talkaction words="/unjail" script="Cadeia.lua"/>
<talkaction words="!necromancer" script="demonic.lua"/>
<talkaction words="!nightmare" script="love.lua"/>

<talkaction filter="word" words="/guild" script="guildcast.lua"/>
<talkaction words="!afk" event="script" value="afk.lua"/>
<talkaction words="!treinando" event="script" value="treinando.lua"/>
<!-- custon By Revange -->
<!-- pollsystem talkactions -->
   <talkaction words="!createpoll" event="script" value="PollSystem.lua"/>
   <talkaction words="!activatepoll" event="script" value="PollSystem.lua"/>
   <talkaction words="!cancelpoll" event="script" value="PollSystem.lua"/>
   <talkaction words="!seepoll" event="script" value="PollSystem.lua"/>
   <talkaction words="!seeresults" event="script" value="PollSystem.lua"/>
   <talkaction words="!remvotes" event="script" value="PollSystem.lua"/>
   <talkaction words="!rempoll" event="script" value="PollSystem.lua"/>
   <talkaction words="!votepoll" event="script" value="PollSystem.lua"/>

   <talkaction words="love" script="love.lua"/>


   <talkaction words="/addvip" script="addvip2.lua"/>
   <talkaction log="yes" words="/vip" access="5" event="script" value="vip/addvipp.lua" />
   <talkaction log="yes" access="5" words="/openwar" event="script" value="cairitem.lua"/>
   <talkaction log="yes" words="/addpremium" access="5" event="script" value="addpremium.lua" />

<!-- Guild War System -->
 <talkaction words="/war" channel="0" event="script" value="war.lua" desc="(Guild channel command) War management."/>

</talkactions>

Scrip "chestsys"

Código:
local t = {
[9501] = {8001,"Mount doll",13030},
[9502] = {8002,"Addon doll",9693},
[9503] = {8003,"Mount doll",13030},
[9504] = {8004,"Addon doll",9693},
[9505] = {8005,"Mount doll",13030},
[9506] = {8006,"Addon doll",9693},
[9507] = {8007,"Mount doll",13030},
[9508] = {8008,"Addon doll",9693},
[9509] = {8009,"Mount doll",13030},
[9510] = {8010,"Addon doll",9693},
[9511] = {8011,"Mount doll",13030},
[9512] = {8012,"Addon doll",9693},
[9513] = {8013,"Mount doll",13030},
[9514] = {8014,"Addon doll",9693},
[9515] = {8015,"Mount doll",13030},
[9516] = {8016,"Addon doll",9693},
[9517] = {8017,"Mount doll",13030},
[9518] = {8018,"Addon doll",9693},
[9519] = {8019,"Addon doll",9693}
[9520] = {5001,"Jewelled backpack",5801},
[9521] = {5002,"Solar axe",8925},
[9522] = {5003,"Avenger",6528},
[9523] = {5004,"Yalahari mask",9778},
[9524] = {5005,"Yalahari armor",9776},
[9525] = {5006,"Yalahari leg piece",9777},
[9526] = {5007,"Firewalker boots",9932},
[9527] = {5008,"Hellforged axe",8924},
[9528] = {5009,"Stonecutter axe",2431},
[9529] = {5010,"Demon helmet",2493},
[9530] = {5011,"Demon armor",2494},
[9531] = {5012,"Demon legs",2495},
[9532] = {5013,"Boots of haste",2195},
[9533] = {5014,"Backpack of holding",2365},
[9534] = {5015,"Norse shield",7460},
[9535] = {5016,"Castle shield",2535},
[9536] = {5017,"Tortoise shield",6131},
[9537] = {5018,"Salamander shield",3975},
[9538] = {5019,"Tusk shield",3973}
[9539] = {5020,"Tempest shield",2542}
[9540] = {5021,"Bone shield",2541}
[9541] = {5022,"Eagle shield",2538}
[9542] = {5023,"Phoenix shield",2539}
[9543] = {5024,"Golden helmet",2471}
[9544] = {5025,"Golden armor",2466}
[9545] = {5026,"Golden legs",2470}
[9546] = {5027,"Golden boots",2646}
[9547] = {5028,"Nightmare shield",6391}
[9548] = {5029,"Dragon scale helmet",2506}
[9549] = {5030,"Dragon scale mail",2492}
[9550] = {5031,"Dragon scale legs",2469}
[9551] = {5032,"Crocodile boots",3982}
[9552] = {5033,"Great shield",2522}
[9553] = {5034,"Winged helmet",2474}
[9554] = {5035,"Crystal coin",2160}
[9555] = {5036,"Crystal coin",2160}
[9556] = {5037,"Mining helmet",7939}
[9557] = {5038,"Arbalest",5803}
[9558] = {5039,"Modified crossbow",8849}
[9559] = {5040,"Ironworker",8853}
[9560] = {5041,"Chain bolter",8850}
[9561] = {5042,"Emerald sword",8930}
[9562] = {5043,"Calamity",8932}
[9563] = {5044,"Vile axe",7388}
[9564] = {5045,"Arcane Staff",2453}
[9565] = {5046,"Thunder hammer",2421}
}

function onUse(cid,item,fromPosition,itemEx,toPosition)
local v = t[item.uid]
     if getPlayerStorageValue(cid,v[1]) == -1 and getPlayerFreeCap(cid) >= (getItemWeightById(v[3])) then
        setPlayerStorageValue(cid,v[1],1)
              doPlayerAddItem(cid,v[3])
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a " .. v[2] .. "!")
        elseif getPlayerStorageValue(cid,v[1]) == 1 then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty")
        elseif getPlayerFreeCap(cid) < (getItemWeightById(v[3])) then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You need " .. getItemWeightById(v[3]) .. " capacity in order to get the item")
                end
    return true
end

actions.xml

!-- Quests -->
Código:
<action actionid="2000" script="quests/system.lua"/>
<action actionid="2001" script="quests/system.lua"/>
<action uniqueid="30015" script="quests/annihilator.lua"/>
<action uniqueid="8500" script="quests/master staff.lua"/>
<action uniqueid="8501" script="quests/master sword.lua"/>
<action uniqueid="8502" script="quests/master axe.lua"/>
<action uniqueid="8503" script="quests/master spear.lua"/>
<action uniqueid="8504" script="quests/master ring.lua"/>
<action uniqueid="8505" script="quests/master medalha.lua"/>
       <action uniqueid="9501-9565" event="script" value="chestsys.lua"/>
       <action actionid="1790" event="script" value="vip_doors.lua"/>

Scrip vip doors

Código:
local aid_of_door = 1790 -- ActionID of all VIP Doors.
local ITEMID_OF_ITEM = 5786
local COUNT_OF_ITEM = 1

-- DO NOT EDIT BELOW THIS LINE
function onUse(cid, item, fromPosition, itemEx, toPosition)
  if(item.actionid == aid_of_door) then
       if getPlayerStorageValue(cid, 999) > 1 then
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Usted ahora puede entrar")
           if(not doorEnter(cid, item, toPosition)) then return false end
        else
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Tu no has hecho la quest.")
        end
     else
        if(not doorEnter(cid, item, toPosition)) then return false end
     end
  end
  return true
end

function doorEnter(cid, item, toPosition)
 
  local mob = getTopCreature(toPosition); if(mob.uid > 0) then return false end
  doTransformItem(item.uid, item.itemid + 1)
  doTeleportThing(cid, toPosition)
  return true
end

Scrip loteria

Código:
local config = {
     lottery_hour = "1 Hours", -- Time to next lottery (only for broadcast message, real time you can set on globalevents.xml)
     rewards_id = {2160}, -- Rewards ID
     crystal_counts = 100, -- Used only if on rewards_id is crystal coin (ID: 2160).
     website = "yes" -- Only if you have php scripts and table `lottery` in your database!
       }
function onThink(interval, lastExecution)
if(getWorldCreatures(0) == 0)then
 return true
end

       local list = {}
       for i, tid in ipairs(getPlayersOnline()) do
 list[i] = tid
end

local winner = list[math.random(1, #list)]
local random_item = config.rewards_id[math.random(1, #config.rewards_id)]

if(random_item == 2160) then
 doPlayerAddItem(winner, random_item, config.crystal_counts)
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .. " " .. getItemNameById(random_item) .. "s! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
else
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. getItemNameById(random_item) .. "! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
 doPlayerAddItem(winner, random_item, 1)
end

if(config.website == "yes") then
 db.executeQuery("INSERT INTO `lottery` (`name`, `item`) VALUES ('".. getCreatureName(winner) .."', '".. getItemNameById(random_item) .."');")
end
return true
end

globalevents.xml

Código:
<?xml version="1.0" encoding="UTF-8"?>
<globalevents>
<globalevent name="save" interval="500000" event="script" value="save.lua"/>
<globalevent name="clean" interval="1440000" event="script" value="clean.lua"/>
              <globalevent name="serverstart" type="start" event="script" value="start.lua"/>
              <globalevent name="playersrecord" type="record" event="script" value="record.lua"/>
             <globalevent name="Information" interval="100000" script="info.lua" />
             <globalevent name="Lottery" interval="720000" script="lottery.lua" />
  <!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> -->
</globalevents>

Scrip "conectar" que se supone que tiene que colocar un mensaje en la pantalla del player que conecte

Código:
function onLogin(cid)
doSendAnimatedText(getCreaturePosition(cid), "aqui va el mensaje!", TEXTCOLOR_WHITE)
return TRUE
end


creaturescrips.xml

Código:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
       <event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/>
<event type="login" name="FirstItems" event="script" value="firstitems.lua"/>
       <event type="login" name="Add" event="script" value="preventcrash.lua"/>
       <event type="kill" name="task_count" script="taskcount.lua"/>
       <event type="kill" name="Darkskull" event="script" value="darkskullkill.lua"/>
       <event type="login" name="Connect" event="script" value="conectar.lua"/>
       </creaturescripts>


Scrip de la informacion que no aparece en el centro de la pantalla si no que aparece en server log

Código:
function onThink(interval, lastExecution)
 -- Configurações
   local cor = 22 -- Defina a cor da mensagem (22 = branco)
   local mensagens ={
[[Nuevos Comandos Venezuela OT 10.1 2015.!

COMANDOS PRINCIPALES:
!rank
!aol
!bless
!food
!topfrags
!glist e !glist 'Nombre de Guild'
!reloadsoft
!reloadfirewalker
!serverinfo
!spells
PARA LOS DEMAS COMANDOS DI: /commands
Disfruta de tu estadia en venezuela ot, invita a todos tus amigos, si encuentras algun bug en el ot por favor comunicarse con ADM #1 o ADM #2.
]]
}

 -- Fin de configuraciones

 doBroadcastMessage(mensagens[math.random(1,table.maxn(mensagens))], cor)
return TRUE
end


de nuevo globalevents.xml

Código:
<?xml version="1.0" encoding="UTF-8"?>
<globalevents>
<globalevent name="save" interval="500000" event="script" value="save.lua"/>
<globalevent name="clean" interval="1440000" event="script" value="clean.lua"/>
              <globalevent name="serverstart" type="start" event="script" value="start.lua"/>
              <globalevent name="playersrecord" type="record" event="script" value="record.lua"/>
             <globalevent name="Information" interval="100000" script="info.lua" />
             <globalevent name="Lottery" interval="720000" script="lottery.lua" />
  <!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> -->
</globalevents>


es todo, espero respuestas, gracias.



Última edición por Belerofonte el Sáb Dic 06, 2014 4:22 am, editado 1 vez (Razón : CódigosBB acomodados)

#8 Re: Errores del ot el Sáb Dic 06, 2014 3:55 am

Streamside


Aprendiz
podrías usar pastebin para ahorrarme el trabajo de copiar, tabear y pegar tu código?

#9 Re: Errores del ot el Sáb Dic 06, 2014 1:11 pm

bobon55


Miembro
No se usar pastebin pero si no me equivoco en nada aqui esta el link.

[Tienes que estar registrado y conectado para ver este vínculo]

#10 Re: Errores del ot el Sáb Dic 06, 2014 7:32 pm

OwNeR


Miembro
Hola @bobon55 aver si te puedo ayudar
aqui el chestsys que le faltaban ponerle comas
cada que agreges uno le pones coma al final
menos al ultimo

Código:
local t = {
[9501] = {8001,"Mount doll",13030},
[9502] = {8002,"Addon doll",9693},
[9503] = {8003,"Mount doll",13030},
[9504] = {8004,"Addon doll",9693},
[9505] = {8005,"Mount doll",13030},
[9506] = {8006,"Addon doll",9693},
[9507] = {8007,"Mount doll",13030},
[9508] = {8008,"Addon doll",9693},
[9509] = {8009,"Mount doll",13030},
[9510] = {8010,"Addon doll",9693},
[9511] = {8011,"Mount doll",13030},
[9512] = {8012,"Addon doll",9693},
[9513] = {8013,"Mount doll",13030},
[9514] = {8014,"Addon doll",9693},
[9515] = {8015,"Mount doll",13030},
[9516] = {8016,"Addon doll",9693},
[9517] = {8017,"Mount doll",13030},
[9518] = {8018,"Addon doll",9693},
[9519] = {8019,"Addon doll",9693},
[9520] = {5001,"Jewelled backpack",5801},
[9521] = {5002,"Solar axe",8925},
[9522] = {5003,"Avenger",6528},
[9523] = {5004,"Yalahari mask",9778},
[9524] = {5005,"Yalahari armor",9776},
[9525] = {5006,"Yalahari leg piece",9777},
[9526] = {5007,"Firewalker boots",9932},
[9527] = {5008,"Hellforged axe",8924},
[9528] = {5009,"Stonecutter axe",2431},
[9529] = {5010,"Demon helmet",2493},
[9530] = {5011,"Demon armor",2494},
[9531] = {5012,"Demon legs",2495},
[9532] = {5013,"Boots of haste",2195},
[9533] = {5014,"Backpack of holding",2365},
[9534] = {5015,"Norse shield",7460},
[9535] = {5016,"Castle shield",2535},
[9536] = {5017,"Tortoise shield",6131},
[9537] = {5018,"Salamander shield",3975},
[9538] = {5019,"Tusk shield",3973},
[9539] = {5020,"Tempest shield",2542},
[9540] = {5021,"Bone shield",2541},
[9541] = {5022,"Eagle shield",2538},
[9542] = {5023,"Phoenix shield",2539},
[9543] = {5024,"Golden helmet",2471},
[9544] = {5025,"Golden armor",2466},
[9545] = {5026,"Golden legs",2470},
[9546] = {5027,"Golden boots",2646},
[9547] = {5028,"Nightmare shield",6391},
[9548] = {5029,"Dragon scale helmet",2506},
[9549] = {5030,"Dragon scale mail",2492},
[9550] = {5031,"Dragon scale legs",2469},
[9551] = {5032,"Crocodile boots",3982},
[9552] = {5033,"Great shield",2522},
[9553] = {5034,"Winged helmet",2474},
[9554] = {5035,"Crystal coin",2160},
[9555] = {5036,"Crystal coin",2160},
[9556] = {5037,"Mining helmet",7939},
[9557] = {5038,"Arbalest",5803},
[9558] = {5039,"Modified crossbow",8849},
[9559] = {5040,"Ironworker",8853},
[9560] = {5041,"Chain bolter",8850},
[9561] = {5042,"Emerald sword",8930},
[9562] = {5043,"Calamity",8932},
[9563] = {5044,"Vile axe",7388},
[9564] = {5045,"Arcane Staff",2453},
[9565] = {5046,"Thunder hammer",2421}
}

function onUse(cid,item,fromPosition,itemEx,toPosition)
local v = t[item.uid]
     if getPlayerStorageValue(cid,v[1]) == -1 and getPlayerFreeCap(cid) >= (getItemWeightById(v[3])) then
        setPlayerStorageValue(cid,v[1],1)
              doPlayerAddItem(cid,v[3])
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a " .. v[2] .. "!")
        elseif getPlayerStorageValue(cid,v[1]) == 1 then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty")
        elseif getPlayerFreeCap(cid) < (getItemWeightById(v[3])) then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You need " .. getItemWeightById(v[3]) .. " capacity in order to get the item")
                end
    return true
end

y el script de loteria estaba en crystal__counts = 100 pero aqui te lo dejo ya en los 20
Código:
local config = {
     lottery_hour = "1 Hours", -- Time to next lottery (only for broadcast message, real time you can set on globalevents.xml)
     rewards_id = {2160}, -- Rewards ID
     crystal_counts = 20, -- Used only if on rewards_id is crystal coin (ID: 2160).
     website = "yes" -- Only if you have php scripts and table `lottery` in your database!
       }
function onThink(interval, lastExecution)
if(getWorldCreatures(0) == 0)then
 return true
end

       local list = {}
       for i, tid in ipairs(getPlayersOnline()) do
 list[i] = tid
end

local winner = list[math.random(1, #list)]
local random_item = config.rewards_id[math.random(1, #config.rewards_id)]

if(random_item == 2160) then
 doPlayerAddItem(winner, random_item, config.crystal_counts)
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .. " " .. getItemNameById(random_item) .. "s! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
else
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. getItemNameById(random_item) .. "! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
 doPlayerAddItem(winner, random_item, 1)
end

if(config.website == "yes") then
 db.executeQuery("INSERT INTO `lottery` (`name`, `item`) VALUES ('".. getCreatureName(winner) .."', '".. getItemNameById(random_item) .."');")
end
return true
end

orita checo los demas
-------------------------------EDIT-------------------------
bno le movi a  este pero no se si este correcto yaq no se mucho de scripts pero intento ayudar

vip door

Código:
local aid_of_door = 1790 -- ActionID of all VIP Doors.
local ITEMID_OF_ITEM = 5786
local COUNT_OF_ITEM = 1

-- DO NOT EDIT BELOW THIS LINE
function onUse(cid, item, fromPosition, itemEx, toPosition)
  if(item.actionid == aid_of_door) then
       if getPlayerStorageValue(cid, 999) > 1 then
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Usted ahora puede entrar")
           if(not doorEnter(cid, item, toPosition)) then
         return false
        else
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Tu no has hecho la quest.")
        return true
     else
        if(not doorEnter(cid, item, toPosition)) then
      return false
      end
     end
  end
  return true
end

function doorEnter(cid, item, toPosition)
  
  local mob = getTopCreature(toPosition); if(mob.uid > 0) then
  return false
  end
  doTransformItem(item.uid, item.itemid + 1)
  doTeleportThing(cid, toPosition)
  return true
  end
end

y aqui el del mensaje de informacion
Código:
function onThink(interval, lastExecution)
 -- Configurações
  local cor = 19 -- Defina a cor da mensagem (22 = branco)
  local mensagens ={
[[Nuevos Comandos Venezuela OT 10.1 2015.!

COMANDOS PRINCIPALES:
!rank
!aol
!bless
!food
!topfrags
!glist e !glist 'Nombre de Guild'
!reloadsoft
!reloadfirewalker
!serverinfo
!spells
PARA LOS DEMAS COMANDOS DI: /commands
Disfruta de tu estadia en venezuela ot, invita a todos tus amigos, si encuentras algun bug en el ot por favor comunicarse con ADM #1 o ADM #2.
]]
}

 -- Fin de configuraciones

 doBroadcastMessage(mensagens[math.random(1,table.maxn(mensagens))], cor)
return TRUE
end

nose si este correcto ahi m dices cuando lo cheques
espero haberte ayudado

https://www.facebook.com/KileganOts/

#11 Re: Errores del ot el Sáb Dic 06, 2014 11:59 pm

bobon55


Miembro
[Tienes que estar registrado y conectado para ver este vínculo] escribió:Hola @bobon55 aver si te puedo ayudar
aqui el chestsys que le faltaban ponerle comas
cada que agreges uno le pones coma al final
menos al ultimo

Código:
local t = {
[9501] = {8001,"Mount doll",13030},
[9502] = {8002,"Addon doll",9693},
[9503] = {8003,"Mount doll",13030},
[9504] = {8004,"Addon doll",9693},
[9505] = {8005,"Mount doll",13030},
[9506] = {8006,"Addon doll",9693},
[9507] = {8007,"Mount doll",13030},
[9508] = {8008,"Addon doll",9693},
[9509] = {8009,"Mount doll",13030},
[9510] = {8010,"Addon doll",9693},
[9511] = {8011,"Mount doll",13030},
[9512] = {8012,"Addon doll",9693},
[9513] = {8013,"Mount doll",13030},
[9514] = {8014,"Addon doll",9693},
[9515] = {8015,"Mount doll",13030},
[9516] = {8016,"Addon doll",9693},
[9517] = {8017,"Mount doll",13030},
[9518] = {8018,"Addon doll",9693},
[9519] = {8019,"Addon doll",9693},
[9520] = {5001,"Jewelled backpack",5801},
[9521] = {5002,"Solar axe",8925},
[9522] = {5003,"Avenger",6528},
[9523] = {5004,"Yalahari mask",9778},
[9524] = {5005,"Yalahari armor",9776},
[9525] = {5006,"Yalahari leg piece",9777},
[9526] = {5007,"Firewalker boots",9932},
[9527] = {5008,"Hellforged axe",8924},
[9528] = {5009,"Stonecutter axe",2431},
[9529] = {5010,"Demon helmet",2493},
[9530] = {5011,"Demon armor",2494},
[9531] = {5012,"Demon legs",2495},
[9532] = {5013,"Boots of haste",2195},
[9533] = {5014,"Backpack of holding",2365},
[9534] = {5015,"Norse shield",7460},
[9535] = {5016,"Castle shield",2535},
[9536] = {5017,"Tortoise shield",6131},
[9537] = {5018,"Salamander shield",3975},
[9538] = {5019,"Tusk shield",3973},
[9539] = {5020,"Tempest shield",2542},
[9540] = {5021,"Bone shield",2541},
[9541] = {5022,"Eagle shield",2538},
[9542] = {5023,"Phoenix shield",2539},
[9543] = {5024,"Golden helmet",2471},
[9544] = {5025,"Golden armor",2466},
[9545] = {5026,"Golden legs",2470},
[9546] = {5027,"Golden boots",2646},
[9547] = {5028,"Nightmare shield",6391},
[9548] = {5029,"Dragon scale helmet",2506},
[9549] = {5030,"Dragon scale mail",2492},
[9550] = {5031,"Dragon scale legs",2469},
[9551] = {5032,"Crocodile boots",3982},
[9552] = {5033,"Great shield",2522},
[9553] = {5034,"Winged helmet",2474},
[9554] = {5035,"Crystal coin",2160},
[9555] = {5036,"Crystal coin",2160},
[9556] = {5037,"Mining helmet",7939},
[9557] = {5038,"Arbalest",5803},
[9558] = {5039,"Modified crossbow",8849},
[9559] = {5040,"Ironworker",8853},
[9560] = {5041,"Chain bolter",8850},
[9561] = {5042,"Emerald sword",8930},
[9562] = {5043,"Calamity",8932},
[9563] = {5044,"Vile axe",7388},
[9564] = {5045,"Arcane Staff",2453},
[9565] = {5046,"Thunder hammer",2421}
}

function onUse(cid,item,fromPosition,itemEx,toPosition)
local v = t[item.uid]
     if getPlayerStorageValue(cid,v[1]) == -1 and getPlayerFreeCap(cid) >= (getItemWeightById(v[3])) then
        setPlayerStorageValue(cid,v[1],1)
              doPlayerAddItem(cid,v[3])
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a " .. v[2] .. "!")
        elseif getPlayerStorageValue(cid,v[1]) == 1 then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty")
        elseif getPlayerFreeCap(cid) < (getItemWeightById(v[3])) then
              doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You need " .. getItemWeightById(v[3]) .. " capacity in order to get the item")
                end
    return true
end

y el script de loteria estaba en crystal__counts = 100 pero aqui te lo dejo ya en los 20
Código:
local config = {
     lottery_hour = "1 Hours", -- Time to next lottery (only for broadcast message, real time you can set on globalevents.xml)
     rewards_id = {2160}, -- Rewards ID
     crystal_counts = 20, -- Used only if on rewards_id is crystal coin (ID: 2160).
     website = "yes" -- Only if you have php scripts and table `lottery` in your database!
       }
function onThink(interval, lastExecution)
if(getWorldCreatures(0) == 0)then
 return true
end

       local list = {}
       for i, tid in ipairs(getPlayersOnline()) do
 list[i] = tid
end

local winner = list[math.random(1, #list)]
local random_item = config.rewards_id[math.random(1, #config.rewards_id)]

if(random_item == 2160) then
 doPlayerAddItem(winner, random_item, config.crystal_counts)
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. config.crystal_counts .. " " .. getItemNameById(random_item) .. "s! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
else
 doBroadcastMessage("[Loteria System] Winner: " .. getCreatureName(winner) .. ", Reward: " .. getItemNameById(random_item) .. "! Congratulations! (Proxima Loteria in " .. config.lottery_hour .. ")")
 doPlayerAddItem(winner, random_item, 1)
end

if(config.website == "yes") then
 db.executeQuery("INSERT INTO `lottery` (`name`, `item`) VALUES ('".. getCreatureName(winner) .."', '".. getItemNameById(random_item) .."');")
end
return true
end

orita checo los demas
-------------------------------EDIT-------------------------
bno le movi a  este pero no se si este correcto yaq no se mucho de scripts pero intento ayudar

vip door

Código:
local aid_of_door = 1790 -- ActionID of all VIP Doors.
local ITEMID_OF_ITEM = 5786
local COUNT_OF_ITEM = 1

-- DO NOT EDIT BELOW THIS LINE
function onUse(cid, item, fromPosition, itemEx, toPosition)
  if(item.actionid == aid_of_door) then
       if getPlayerStorageValue(cid, 999) > 1 then
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Usted ahora puede entrar")
           if(not doorEnter(cid, item, toPosition)) then
         return false
        else
           doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Tu no has hecho la quest.")
        return true
     else
        if(not doorEnter(cid, item, toPosition)) then
      return false
      end
     end
  end
  return true
end

function doorEnter(cid, item, toPosition)
  
  local mob = getTopCreature(toPosition); if(mob.uid > 0) then
  return false
  end
  doTransformItem(item.uid, item.itemid + 1)
  doTeleportThing(cid, toPosition)
  return true
  end
end

y aqui el del mensaje de informacion
Código:
function onThink(interval, lastExecution)
 -- Configurações
  local cor = 19 -- Defina a cor da mensagem (22 = branco)
  local mensagens ={
[[Nuevos Comandos Venezuela OT 10.1 2015.!

COMANDOS PRINCIPALES:
!rank
!aol
!bless
!food
!topfrags
!glist e !glist 'Nombre de Guild'
!reloadsoft
!reloadfirewalker
!serverinfo
!spells
PARA LOS DEMAS COMANDOS DI: /commands
Disfruta de tu estadia en venezuela ot, invita a todos tus amigos, si encuentras algun bug en el ot por favor comunicarse con ADM #1 o ADM #2.
]]
}

 -- Fin de configuraciones

 doBroadcastMessage(mensagens[math.random(1,table.maxn(mensagens))], cor)
return TRUE
end

nose si este correcto ahi m dices cuando lo cheques
espero haberte ayudado

Gracias, el chestsys esta perfecto, la lottery estoy esperando a que el evento suceda pero creo que esta bien, el de vip doors no lo quiero mover porque me lo hizo un amigo esperare aver si el me lo soluciona si no intento con este, y el ultimo el del a informacion esta malo no aparece ni en la pantalla ni en server log y la ciencia es que aparezca en la pantalla y luego que desaparesca quede en server log me explico?

#12 Re: Errores del ot el Dom Abr 26, 2015 10:29 am

phono12


Nuevo
BUENAS TENGO UN PROBLEMA TAMBIEN CON MI OT... RECIENTEMENTE ME SALE UN ERROR EN LA CONSOLA Q DICE "CONNOT RESOLVE LOCALHOST" (EL IP Q CONOQUE EN EL CONFIG.LUA) NECESITO SOLUCIONARLO YA QUE NO ME DEJA ABRIR MI SERVER ESPRO SUS AYUDAS--

#13 Re: Errores del ot Hoy a las 2:24 pm

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